Ages 13+ Josh and Emma are about to discover themselves--fifteen years in the future It's 1996, and Josh and Emma have been neighbors their whole lives. They've been best friends almost as long--at least, up until last November, when everything changed. Things have been awkward ever since, but when Josh's family gets a free AOL CD-ROM in the mail, his mom makes him bring it over so that Emma can install it on her new computer. When they sign on, they're automatically logged onto Facebook...but Facebook hasn't been invented yet. Josh and Emma are looking at themselves fifteen years in the future. Their spouses, careers, homes, and status updates--it's all there. And every time they refresh their pages, their futures change. As they grapple with the ups and downs of what their lives hold, they're forced to confront what they're doing right--and wrong--in the present.
Ages 13+ It's prom night-and Perry just wants to stick to his own plan and finally play a much anticipated gig with his band in the Big Apple. But when his mother makes him take Gobija Zaksauskas--their quiet, geeky Lithuanian exchange student--to the prom, he never expects that his ordinary high school guy life will soon turn on its head. Perry finds that Gobi is on a mission, and Perry has no other choice but to go along for a reckless ride through Manhattan's concrete grid with a trained assassin in Dad's red Jag. Infused with capers, car chases, heists, hits, henchmen, and even a bear fight, this story mixes romance, comedy, and tragedy in a true teen coming-of-age adventure-and it's not over until it's "au revoir."
Ages 14+ Fourteen-year-old Stark McClellan (nicknamed Stick because he's tall and thin) is bullied for being "deformed" - he was born with only one ear. His older brother Bosten is always there to defend Stick. But the boys can't defend one another from their abusive parents. When Stick realizes Bosten is gay, he knows that to survive his father's anger, Bosten must leave home. Stick has to find his brother, or he will never feel whole again. In his search, he will encounter good people, bad people, and people who are simply indifferent to kids from the wrong side of the tracks. But he never loses hope of finding love - and his brother.
Ages 13+ Cas Lowood has inherited an unusual vocation: He kills the dead. So did his father before him, until he was gruesomely murdered by a ghost he sought to kill. Now, armed with his father's mysterious and deadly athame, Cas travels the country with his kitchen-witch mother and their spirit-sniffing cat. Together they follow legends and local lore, trying to keep up with the murderous dead - keeping pesky things like the future and friends at bay. When they arrive in a new town in search of a ghost the locals call Anna Dressed in Blood, Cas doesn't expect anything outside of the ordinary: track, hunt, kill. What he finds instead is a girl entangled in curses and rage, a ghost like he's never faced before.
Ages 13+ Growing up, twin brothers Victor and Konrad fill their lives with imaginary adventures...until the day they stumble upon The Dark Library, where they discover secret books of alchemy and ancient remedies. When Konrad falls gravely ill, Victor is drawn back to The Dark Library and uncovers an ancient formula, beginning a treacherous search for the ingredients to create the forbidden Elixir of Life. Their success depends on how far they are willing to push the boundaries of nature, science…and love.
Ages 12+ A mysterious island. An abandoned orphanage. A strange collection of very curious photographs. A horrific family tragedy sets sixteen-year-old Jacob journeying to a remote island off the coast of Wales, where he discovers the crumbling ruins of Miss Peregrine's Home for Peculiar Children. As Jacob explores its abandoned bedrooms and hallways, it becomes clear that the children were more than just peculiar. They may have been dangerous. They may have been quarantined on a deserted island for good reason. And somehow-impossible though it seems--they may still be alive.
Ages 13+ My name is Felton Reinstein, which is not a fast name. But last November, my voice finally dropped and I grew all this hair and then I got stupid fast. Fast like a donkey. Zing! Now they want me, the guy they used to call Squirrel Nut, to try out for the football team. With the jocks. But will that fix my mom? Make my brother stop dressing like a pirate? Most important, will it get me girls--especially Aleah? So I train. And I run. And I sneak off to Aleah's house in the night. But deep down I know I can't run forever. And I wonder what will happen when I finally have to stop.
Ages 15+ Boy, did Blink get off on the wrong floor. All he wanted was to steal some breakfast for his empty belly, but instead he stumbled upon a fake kidnapping and a cell phone dropped by an "abducted" CEO, giving Blink a link to his perfect blonde daughter. Now Blink is on the run, but it's OK as long as he's smart enough to stay in the game and keep Captain Panic locked in his hold. Enter a girl named Caution. As in "Caution: Toxic." As in "Caution: Watch Your Step." She's also on the run, from a skeezy drug-dealer boyfriend and from a nightmare in her past that won't let her go. When she spies Blink at the train station, Caution can see he's an easy mark. But there's something about this naive, skinny street punk, whom she only wanted to rob, that tugs at her heart, a heart she thought deserved not to feel.
Ages 15+ Sam leads a pretty normal life. He may not have the most exciting job in the world, but he's doing all right until a fast food prank brings him to the attention of Douglas, a creepy guy with an intense violent streak. Turns out Douglas is a necromancer who raises the dead for cash and sees potential in Sam. Then Sam discovers he's a necromancer too, but with strangely latent powers. And his worst nightmare wants to join forces...or else. Now Sam has an undead friend on his hands and a hot werewolf girl for company. But with just one week to figure things out, Sam needs all the help he can get.
Ages 13+ When Thomas wakes up in the lift, the only thing he can remember is his first name. His memory is blank. But he’s not alone. When the lift’s doors open, Thomas finds himself surrounded by kids who welcome him to the Glade—a large, open expanse surrounded by stone walls. Just like Thomas, the Gladers don’t know why or how they got to the Glade. All they know is that every morning the stone doors to the maze that surrounds them have opened. Every night they’ve closed tight. And every 30 days a new boy has been delivered in the lift. Thomas was expected. But the next day, a girl is sent up—the first girl to ever arrive in the Glade. And more surprising yet is the message she delivers. Thomas might be more important than he could ever guess. If only he could unlock the dark secrets buried within his mind.
Ages 13+ It is the cusp of World War I, and all the European powers are arming up. The Austro-Hungarians and Germans have their Clankers, steam-driven iron machines loaded with guns and ammunition. The British Darwinists employ fabricated animals as their weaponry. Their Leviathan is a whale airship, and the most masterful beast in the British fleet. Aleksandar Ferdinand, prince of the Austro-Hungarian Empire, is on the run. His own people have turned on him. His title is worthless. All he has is a battle-torn Stormwalker and a loyal crew of men. Deryn Sharp is a commoner, a girl disguised as a boy in the British Air Service. She's a brilliant airman. But her secret is in constant danger of being discovered. With the Great War brewing, Alek's and Deryn's paths cross in the most unexpected way...taking them both aboard the Leviathan on a fantastical, around-the-world adventure. One that will change both their lives forever.
Ages 13+ In the ruins of a place once known as North America lies the nation of Panem, a shining Capitol surrounded by twelve outlying districts. The Capitol is harsh and cruel and keeps the other districts in line by forcing them to participate in the annual Hunger Games, a fight-to-the-death on live TV. One boy and one girl between the ages of twelve and sixteen are selected by lottery to play. The winner brings riches and favor to his or her district. But that is nothing compared to what the Capitol wins: one more year of fearful compliance with its rule. Sixteen-year-old Katniss Everdeen, who lives alone with her mother and younger sister, regards it as a death sentence when she is forced to represent her impoverished district in the Games. But Katniss has been close to dead before - and survival, for her, is second nature. Without really meaning to, she becomes a contender. But if she is to win, she will have to start making choices that weigh survival against humanity and life against love.
Ages 13+ Set during World War II in Germany, Liesel Meminger, a foster girl living outside of Munich, scratches out a meager existence for herself by stealing when she encounters something she can't resist--books. With the help of her accordion-playing foster father, she learns to read and shares her stolen books with her neighbors during bombing raids as well as with the Jewish man hidden in her basement before he is marched to Dachau.